![]() ![]() SCPs also don't have to kill Chaos to get an "SCP Victory", meaning that both factions can choose to either co-operate or fight. While Chaos are not required to kill SCPs, they should still be cautious of them. A disarmed Scientist escaping will show up as a Class-D escape on the win screen, allowing Chaos to still win even if no Class-D managed to escape. ![]() This will then turn the Scientist into Chaos, while also giving the Chaos two Respawn Tickets. Their goal is to rescue all remaining Class-Ds, and escort them to the Surface, while also eliminating any opposing forces left in the round ( MTF, Facility Guards, Scientists, or hostile SCPs).Ĭhaos Insurgents win the "Class D Victory" if at least one D-Class manages to escape, and all Nine Tailed Fox operators and scientists are dead.Ĭhaos can also choose to instead disarm Scientist and let them escape while detained. Chaos Insurgents will spawn in later during a round as a reinforcement group (The 3 different sub-classes will spawn with different items). ![]()
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